For an example using LWJGL with SWT, seeįor OpenGL which aims to be simple and thin. (LWJGL) is a Java binding for OpenGL which supports OpenGL 2.0 and Provides a thin layer above the window-system specific integration API,Įnabling applications to use their Java OpenGL binding of choice. Integration layer (WGL under Windows, GLX under X, etc). ![]() Independent drawing API (OpenGL), and a window-system specific ![]() OpenGL applications use two separate APIs: the window-system Support for OpenGL is included in SWT as of Eclipse 3.2 in the package ![]() Using OpenGL in SWT Applications Java OpenGL Bindings (SWT 3.2 and newer)
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